Client
Satore Studio

Overview
While working at Satore Studio, I had the opportunity to create a truly interactive visual experience for Sonar Festival. I designed an environment where musicians could directly influence the visuals in real-time. This involved detailed 3D modeling in Blender, seamless integration with Unreal Engine for live rendering, and leveraging Megascans for realistic textures and assets. The result was a dynamic and evolving environment that responded to the music, creating a unique and immersive performance.
Client
Satore Studio
Industry
Live Performance
Tools
Blender
Unreal Engine






PORTFOLIO
Trainstation
Trainstation
Trainstation
Blender
Substance painter
Unreal engine
Unreal Hut
Unreal Hut
Unreal Hut
Blender
Substance painter
Unreal engine


