REAL-TIME 3D GENERALIST
REAL-TIME 3D, VIRTUAL & LIVE EXPERIENCES
ABOUT ME
I build real-time 3D systems that bring interactive ideas to life, whether on screen, on the web, or live on stage. Combining ten years of 3D experience with a foundation in audio engineering, I handle projects from start to finish for brands, cultural institutions, and festivals. I bring together 3D art, sound, and interactive functionality into solid, production-ready work.